Dr. Benjamin Niedermann
Computational Geometry · Graph Visualization · Reactive Visualization Systems
I am an algorithm engineer specializing in computational geometry, computational cartography, and graph visualization. My work centers on the structural foundations of interactive visualization systems: combining geometric rigor with practical, web-native implementations.
I focus on how geometric constraints, topological invariants, and structural dependencies can be embedded directly into visualization architectures. Rather than treating graphics as isolated rendering elements, I approach them as interdependent geometric systems whose relationships remain consistent under interaction and change.
This systems-oriented perspective shapes the development of the VisQuill Graphics Development Kit: a geometry-first reactive framework for building structured, interactive visualizations.
Collaboration: I welcome discussion and collaboration on topics related to computational geometry, visualization systems, and graph algorithms. LinkedIn

Since June 2025
Relocated to Stockholm building VisQuill.
2022-2025
Algorithm Engineer at yWorks
2017-2022
Post-doctoral researcher, Geoinformation Research Group, University of Bonn, Germany
2012-2017
Doctoral Degree, Computer Science, Karlsruhe Institute of Technology (KIT), Germany
2006-2012
Computer Science Studies, Karlsruhe KIT
